Mass Effect 2 Umbra Visor
Posted : admin On 31.07.2019Feb 02, 2010 These are all of the download (dlc, code required) armours and headpieces. The Recon Hood, Umbra Visor and Sentry Interface are only obtainable through Dr Pepper Cans, look under the caps for your. Find all our Mass Effect 2 Cheats for PC. Plus great forums, game help and a special question and answer system. Mass Effect trilogy is build on Unreal Engine 3 which base settings can be tweaked by editing game configuration files -.ini-s. Coalesced.ini - main configuration file, where all gameplay settings are stored. Mass Effect 2 BioGame Config PC Cooked All properties of base game armors are stored there.
Mass Effect 2 N7 Armor
Cheat CodesNote: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the 'Coalesced.ini' file in the 'Program FilesTeam JPNMass Effect 2BioGameConfigPCCooked' directory. Change the indicated lines in the file to the listed modified value to unlock the corresponding cheat function:
Result | Original Line | Modified Line |
Infinite ammo [Note] | bInfiniteAmmo=true | bInfiniteAmmo=false |
Infinite fuel | FuelEfficiency=1.5 | FuelEfficiency=0.0 |
Extra health | Health=1500 | Health=9500 |
Extra fuel | MaxFuel=1000 | MaxFuel=3000 |
Extra Medigel | MaxMedigel=1 | MaxMedigel=9 |
Extra Probes | MaxProbes=30 | MaxProbes=90 |
No reloads | AmmoPerShot=1 | AmmoPerShot=0 |
Note: There are multiple instances of this line in the file.
Prequel bonusesHave a saved game file from the original Mass Effect on your hard drive, and use that profile in Mass Effect 2 to get the following bonuses:
- 100,000 credits: Mass Effect character with the 'Rich' achievement
- 30,000 credits: Level 50 Mass Effect character
- 2,000 experience points: Level 50 Mass Effect character
- 5,000 of each resource: Level 50 Mass Effect character
- 50,000 credits: Level 60 Mass Effect character
- 4,000 experience points: Level 60 Mass Effect character
- 10,000 of each resource: Level 60 Mass Effect character
Use the following steps to get the bonus Dr. Pepper bonus items. Go to //www.drpepper.com/promotions/ea/signin/, and register for an account. Note: You can register three different accounts to redeem three different codes and get each bonus item. After creating an account, enter one of the following redemption codes, and select the 'No Purchase' option:
- CBEEAAA41NWH
- CBEEAAAE4L9N
- CBEEAAAFQG9J
- CBEEAAAE98ZV
Select the 'Redeem' button to get a login for an EA account. Log in with your EA account information that is linked to Mass Effect 2. Select Mass Effect 2 from the game list, and choose the desired bonus item. Repeat the steps with a new drpepper.com account to get the other bonus items.
Completion bonusesSuccessfully complete the game. Then, start a new game with the cleared saved game file to start with the following bonuses: choose Loyalty Bonus Skill at the start; retain Skill Points from first playthrough; retain level and experience points from first playthrough; +25% experience bonus for all characters; 200,000 credits, 50,000 of each resource; Renegade and Paragon points reset to neutral; and your weapons and armor (but no upgrades) from first playthrough.
Loyalty mission bonusesSuccessfully complete the indicated party member's Loyalty mission or task to unlock the corresponding skill for Shepard, alternate colors for their costumes, and increase the chance for surviving the suicide mission. Note: Successfully complete the Advanced Training research upgrade for your ship to be able to select the skills.
- Armor Piercing Ammo: Archangel's Loyalty mission
- Biotic Barrier: Jacob's Loyalty mission
- Dominate: Kill Samara during her Loyalty mission, and have Morinth replace her.
- Flashbang Grenade: Kasumi's Loyalty mission
- Fortification: Grunt's Loyalty mission.
- Geth Shield Boost: Legion's Loyalty mission
- Inferno Grenade: Zaeed's Loyalty mission
- Neural Shock: Mordin Solus's Loyalty mission
- Reave: Samara's Loyalty mission
- Shield Drain: Tali's Loyalty mission
- Shredder Ammo: Thane's Loyalty mission
- Slam: Miranda's Loyalty mission
- Stasis: Successfully complete 'The Lair Of The Shadow Broker' DLC.
- Warp Ammo: Jack's Loyalty mission
Throughout the game you will unlock training to redistribute your skill points. Talent Mastery adds a certain percentage to your Paragon/Renegade. Respec and distribute them into your Mastery repeatedly until your Paragon and Renegade are full.
Easy materialsTo find some easy mining planets, go to the Micah system in the Vallhallan Threshold, and look for the three planets hidden in the asteroids. They are all 'Rich' planets with a lot of materials on them to help with your upgrades. -From: Psychotic Elf
Easy skill pointsRecruit Morinth to get the Dominate skill, and get a large amount of Element Zero. Buy the Advanced Training upgrade, and select Dominate. This will result in a bonus skill point, which is then used by the Retrain Powers upgrade. Repeat this process to get another skill point.
Easy Geth Pulse RifleChange the difficulty to Hardcore before you land on the planet. Successfully complete Tali'Zora's recruitment mission to find the Geth Pulse Rifle in the room where you find Tali. You can then change the difficulty back to its original setting.
Cryo BombThis trick requires any Biotic that lifts your enemy off the ground and the Cryo Bomb tech. Use the Biotic to lift the enemy off the ground, then hit him or her with the Cryo Bomb while they are still under the Biotic's effect. This will cause him or her to be stuck in a permanent falling state, where they are not capable of causing any damage. This is very helpful when trying to prevent the deployment of Harbinger, as once he enters the glitched body he cannot move. Thus, you can kill him at the end of a fight to prevent him from jumping into another body.
Rapid fire M-920 CainMass Effect 2 Umbra Visor Code
Shoot the M-920 Cain, and keep [Fire] held while pressing [Reload] after each shot. The shots will keep firing during the previous shots' explosions.
Getting Dominate ability and keeping Samara aliveDominate is a very useful Biotic ability that allows you to control organic enemies and turn them into allies, similar to the Hack ability that controls synthetics. In order to get this ability as a Loyalty mission bonus to use for your character, you must help Morinth kill Samara during Samara's Loyalty mission. However, it is possible to keep Samara on your team but still get Morinth's Dominate ability by using the following trick. Play Samara's Loyalty mission up to the point where Samara confronts Morinth. Save the game immediately before the confrontation. When you must choose who to eliminate, choose the option that allows Morinth get the upper-hand on Samara and kill her. Create a separate saved game file. Go to the ship, and talk to Morinth. Load the previous saved game, then have Samara kill Morinth. You will now get to keep Samara as a squad mate and have Morinth's Dominate ability when you choose a bonus Loyalty power to add to your character in the prototype upgrade screen.
Talk with Yeoman Kelly Chambers often, and choose the kind responses. Invite her to dinner when you get the option. Do not let Kelly die during the final mission, and select a loyal escort for the crew in the final scene. After completing the game, talk to Kelly. You will get an e-mail from her. Go to your quarters, and invite her up using your console to get the romance scene.
Ending with both Jack's and Miranda's loyaltiesDo not play Miranda's loyalty mission at first. Instead, wait for Jack's mission to become available, and play it first. After the mission when they are fighting, support Jack. Miranda's loyalty will be low. Then, play her loyalty mission to get it back.
Anomaly locationsScan the indicated planets to find anomalies (side quests):
Nebula | Cluster | Planet |
Caleston Rift | Solveig | Sinmara |
Caleston Rift | Talava | Taitus |
Crescent Nebula | Lusarn | Tarith |
Crescent Nebula | Zelene | Helyme |
Eagle Nebula | Amun | Neith |
Eagle Nebula | Strabo | Jarrahe Station |
Hades Nexus | Sheol | Gei Hin |
HourGlass Nebula | Faryar | Daratar |
HourGlass Nebula | Ploitari | Zanethu |
Minos Wasteland | Fortis | Aequitas |
Omega Nebula | Ariniarkan | MSV Strontium Mule |
Omega Nebula | Fathar | Lorek |
Pylos Nebula | Dirada | Canalus |
Pylos Nebula | Nariph | MSV Broken Arrow |
Rosetta Nebula | Enoch | Joab |
The Shrike Nebula | Xe Cha | Zada Ban |
Sigurd's Cradle | Decoris | Sanctum |
Sigurd's Cradle | Skepsis | Franklin |
Titan Nebula | Haskins | Capek |
Search the indicated planets to find Element Zero:
Nebula | Cluster | Planet and amount |
Calestone Rift | Balor | Caleston (moderate) |
Crescent Nebula | Lusam | Tarith (rich) |
Crescent Nebula | Zelene | Helyme (moderate) |
Eagle Nebula | Amun | Anthur (rich) |
Eagle Nebula | Amun | Sekhmet (moderate) |
Eagle Nebula | Relic | Preying Mouth (rich) |
Far Rim | Dholen | Gotha (moderate) |
Hades Nexus | Hekate | Asteria (poor) |
Hades Nexus | Hekate | Bothros (poor) |
Hades Nexus | Pamyat | Dobrovolski (moderate) |
Hades Nexus | Sheol | Gel Hinnom (moderate) |
Hawking Eta | Schwarzschild | Etamis (rich) |
Hourglass Nebula | Faryar | Daratar (rich) |
Hourglass Nebula | Osun | Erinle (rich) |
Hourglass Nebula | Ploitari | Thegan (moderate) |
Krogan DMZ | Nith | Mantun (moderate) |
Minos Wasteland | Caestus | Invictus (moderate) |
Nubian Expanse | Kalabasha | Yamm (moderate) |
Nubian Expanse | Batalla | Nearog (moderate) |
Nubian Expanse | Batalla | Thunawanuro (rich) |
Pylos Nebula | Dirada | Siano (moderate) |
Pylos Nebula | Satent | Boro (rich) |
Pylos Nebula | Raisaris (rich) | |
Rosetta Nebula | Alpha Draconis | 2175 Aeia (moderate) |
Rosetta Nebula | Enoch | Joab (rich) |
Rosetta Nebula | Enoch | Laban (moderate) |
Rosetta Nebula | Enoch | Mizraim (rich) |
Shadow Sea | Iera | Prospect (poor) |
Sigurd's Cradle | Decoris | Sanctum (moderate) |
Sigurd's Cradle | Skepsis | Watson (rich) |
The Phoenix Massing | Salahiel | Ekuna (moderate) |
The Shrike Abyssal | Urla Rast | Talis Fia (moderate) |
The Shrike Abyssal | Xe Cha | Tosal Nym (rich) |
The Shrike Abyssal | Xe Cha | Zada Ban (rich) |
Titan Nebula | Haskins | Capek (moderate) |
Valhallan Threshold | Micah | Farlas (moderate) |
Valhallan Threshold | Micah | Israfel (moderate) |
Valhallan Threshold | Micah | Kakabel (moderate) |
Valhallan Threshold | Paz | Garvug (rich) |
The following armor pieces will become available for purchase after certain points in the game:
Helmets
- N7 Helmet: +5% health
- N7 Breather Helmet: +5% health
- Kuwashii Visor: +10% headshot damage; at Omega
- Death Mask: +10% negotiation bonus; at Tuchanka
- Umbra Visor: +5% power damage; requires linking Dr. Pepper bonus code to EA account
- Recon Hood: +5% weapon damage; requires linking Dr. Pepper bonus code to EA account
- Sentry Interface: +5% shield strength; requires linking Dr. Pepper bonus code to EA account
Shoulders
- N7 Shoulder Guards: +3% weapon damage
- Amplifier Plates : +5% power damage; at Illium
- Strength Boost Pads: +25% melee damage; at Omega
- Asymmetric Defense Layer: +5% health; at Tuchanka
Chest
- N7 Chestplate: +5% power damage
- Capacitor Chestplate : -10% shields regeneration delay; at Citadel, Illium, or Omega
- Aegis Vest: +5% health; at Citadel
- Shield Harness : +5% shields; at Tuchanka
ArmsDownload hack plants vs zombies pc.
- N7 Gauntlets: +3% health
- Heavy Damping Gauntlets: +5% shields ; at Tuchanka
- Off-Hand Ammo Pack: +10% spare ammo capacity; at Citadel
- Stabilization Gauntlets: +5% weapon damage; at Omega
Legs
- N7 Greaves: +3% shield strength
- Stimulator Conduits: +10% storm speed; at Omega
- Life Support Webbing: +10% health; at Citadel
- Ordinance Packs: +10% spare heavy weapon ammo; at Omega
Armor Sets
- Blood Dragon Armor : +15% power damage, +10% shield strength; requires Dragon Age: Origins
- Terminus Assault Armor: +10% storm speed, +15% shields, +1 weapons reserve ammo; requires pre-order bonus code
- Inferno Armor: +10% negotiation bonus, +10% power damage, +10% storm speed by 10%; requires pre-order bonus code
- Collector Armor: +10% regeneration, +10% storm speed, +20% health; requires Collector's Edition
Go up to Legion in his quarters. Highlight him, but do not talk to him, and eventually he will do the 'Robot' dance.
Bizarre dialog with Legion- 1. Take Legion to the Citadel. Talk to Anderson and the customs officer.
- 2. Take Legion to the migrate fleet on Tali's Loyalty mission. Security will force you to remove him unless you can persuade them otherwise.
- 3. Take Legoin to recruit Tali. She will try to shoot him.
Go to the Local Cluster, and survey Uranus. Instead of the usual 'Probe Launched' response, the voice will instead make Uranus jokes such as 'Probing Uranus' or 'Really Commander?'
Humorous dialogueWander around the ship in-between missions to hear some funny quotes. Stand next to Jeff 'Joker' Moreau (the pilot) without interacting with him. You will hear him say things such as the following:
- 'Why is it always claws and guns? Can't we piss off a fuzzy planet? Still dangerous, I know. But hey, bunnies.'
- 'Two years and everything hits the crapper. That'll teach you to die on me.'
- 'You know what I hate about deep space? Crap radio stations from two centuries back. My gosh, we were idiots.'
Stand near the two engineers near the Mass Effect Core to hear the following:
- Engineer Daniels: 'Did you know we're sharing our deck with a krogan?'
- Engineer Donnelly: 'Well that's just peachy.'
Space Hamster is available on Illium. Once you go into your cabin and select him, he will come out and do the same 'Squeek' that Boo did, who was Minsc's 'Intergalactic Space Hamster' from Baldur's Gate and Baldur's Gate 2.
Legion's gaming history ('The Lair Of The Shadow Broker' DLC)At the end of the game in 'The Lair Of The Shadow Broker' bonus downloadable content, examine the terminal that has all your teammates' dossiers. Read Legion's dossier to find out that he is a gamer. It will list the games he has downloaded, his leaderboard scores, and other information about his gaming past.
ME2 Armory tweaks
- General description;
- Edit description;
- Armory properties;
- Armor bonuses;
- Additional info;
[++++++++++++++++++++ General description ++++++++++++++++++++]
All game settings are stored in Coalesced.ini file:
Mass Effect 2BioGameConfigPCCooked
Programs required:
Notepad++ and ME2IniFixer
https://notepad-plus-plus.org/download/v6.9.1.html
https://www.nexusmods.com/masseffect2/mods/116/?
Edit DLC Bio.ini files: doesn't required to use ME2IniFixer;
Main game armor properties are stored in Coalesced.ini;
DLC armor properties are stored in BIOGame.ini (in each DLC folder);
[++++++++++++++++++++ Edit description ++++++++++++++++++++]
Download Notepad++; DO NOT USE Word, Wordpad or Notepad - this will break game files;
- go to: Mass Effect 2BioGameConfigPCCooked and open Coalesced.ini file;
- right-click on file > Edit with Notepad++
// How to compare two files in Notepad++ ? //
In Notepad++ add plugin 'Compare':
main panel > plugins > plugin manager > show plugin manager > find plugin Compare > Install >
> (if program asks if you would like to update manager? - Yes, only once) >
> Open two Coalesced.ini-s > main panel > plugins > Compare > select one of two files > Set as first to compare >
> switch to second file > main panel > plugins > Compare > Compare
Differences between two files will be highlighted;
Commenting code: comment prevent game engine from reading and executing commands in string.
[< ; >] semicolon before string: ;Variable=Value
If you want to use several Coalesced.ini mods, create merged file:
- copy your current moded file from: Mass Effect 2BioGameConfigPCCooked to any folder (as backup);
- download mod > compare mod file and your file in Notepad++: use Compare plugin > find differences > copy code from mod file to your file (ignore iniversion strings);
- Launch ME2IniFixer;
> if mod is require specific code to run properly - that code takes priority over the others mods code;
> if mod adds new stuff > use mod values instead of yours;
> if some setting has greater/lesser value in compare to your file > read mod description about this value > choose one variant (not both);
EDIT FILE > LAUNCH ME2IniFixer > LAUNCH GAME
^ Description definitions:
String/line - Variable=Value
Boolean: true / false; (true=yes/on/use; false=no/off/don't use);
[SFXGame.SFXPawn_Player] - section in file;
HelmetAppearances= - variable;
SFXGameEffect_Gear_N7Helmet - value;
[++++++++++++++++++++ Armory properties ++++++++++++++++++++]
[SFXGame.SFXPawn_Player]
- All armors and armor parts properties are stored in this section in Coalesced.ini and BIOGame.ini (in each DLC folder);
..Appearances=(Id=..,Name=..,Description=..,Type=CustomizableType_..,Mesh=(Male='..',Female='..',bHideHair=..),GameEffects=('..'),PlotFlag=..)
Appearances - armor classes:
HelmetAppearances - helmet;
TorsoAppearances - chest;
ShoulderAppearances - shoulders;
ArmAppearances - arms;
LegAppearances - legs;
FullBodyAppearances - dlc full-body armor set;
Id - armor/armor part id - must be unique;
Note: HelmetAppearances=(Id=0 - helmetless appearance;
Name, Description - text string number in .TLK files relation - edit: 'Additional info' readme section below;
- You can create new armor: copy existing armor string > change Name and Description > edit .TLK file;
Type=CustomizableType_ - armor part type definition in customization menu (armor locker);
- Same as Appearances;
Mesh= Male (HMM), Female (HMF) - mesh and textures folder in .pcc files relation;
- You can change/swap armor appearance by changing their paths - textures tree in ME3 Explorer > Texplorer will give you more detailed info;
bHideHair=True
- helmets - determines that Shep's hair will be hidden, when specific helmet is worn;
bHasBreather=True
- helmets - determines that helmet can be worn in vacuum environment;
- changes Sheps's speech (voice) to radio-like;
PlotFlag=-1
- determines armor/armor part acquiring condition;
=-1 - armor will be available (unlocked) anytime from the start of the game;
// set, if you want to test specific armor part at any game progress stage //;
GameEffects=('1-st','2-nd')
- armor bonuses - see full list below;
Rules:
- you can add any or even all armor bonuses at once for specific armor/armor part;
- no repeat - each bonus you'll add must be unique, otherwise only one bonus will work;
- bonuses are summarize - if you'll add +5% health and +10% health, result bonus will be +15% health;
- adding dlc armor bonuses: mix from different dlc and dlc bonuses for base game armor parts - not tested;
[++++++++++++++++++++ Armor bonuses ++++++++++++++++++++]
{ BASE GAME }
<[ HELMET - HelmetAppearances ]>
[ N7 Helmet / N7 Breather Helmet ]
+5% Health
SFXGameEffect_Gear_N7Helmet
[ Kuwashii Visor ]
+10% Headshot damage
SFXGameEffect_Gear_Visor
[ Death Mask ]
+10% Negotiation bonus
SFXGameEffect_Gear_DeathMask
<[ CHEST - TorsoAppearances ]>
[ N7 Chestplate ]
+3% Power damage
SFXGameEffect_Gear_N7Torso
[ Aegis Vest ]
+5% Health
SFXGameEffect_Gear_BodyArmor
[ Capacitor Chestplate ]
-10% Shield regeneration delay
SFXGameEffect_Gear_CapacitorChestplate
[ Shield Harness ]
+5% Shields
SFXGameEffect_Gear_PowerBelt
<[ SHOULDERS - ShoulderAppearances ]>
[ N7 Shoulder Guards ]
+3% Weapon damage
SFXGameEffect_Gear_N7Shoulders
[ Amplifier Plates ]
+5% Power damage
SFXGameEffect_Gear_AmplifierPads
[ Asymmetric Defense Layer ]
+5% Health
SFXGameEffect_Gear_HeavyLeftSideArmor
[ Strength Boost Pads ]
+25% Melee damage
SFXGameEffect_Gear_StrengthBoostPads
<[ ARMS - ArmAppearances ]>
[ N7 Gauntlets ]
+3% Health
SFXGameEffect_Gear_N7Arms
[ Heavy Damping Gauntlets ]
+5% Shields
SFXGameEffect_Gear_HeavyDampingGauntlets
[ Off-Hand Ammo Pack ]
+10% All weapons ammo capacity
SFXGameEffect_Gear_LeftArmAmmoPack
[ Stabilization Gauntlets ]
+5% Weapon damage
SFXGameEffect_Gear_StabilizationGauntlets
<[ LEGS - LegAppearances ]>
[ N7 Greaves ]
+3% Shields
SFXGameEffect_Gear_N7Legs
[ Stimulator Conduits ]
+10% Sprint speed
SFXGameEffect_Gear_StimulatorConduits
[ Life Support Webbing ]
+10% Health
SFXGameEffect_Gear_LifeSupportWebbing
[ Ordnance Packs ]
+10% Heavy Weapons ammo capacity
SFXGameEffect_Gear_EquipmentPacks
{ DLC HELMET - HelmetAppearances }
[ Umbra Visor ]
+5% Power damage
SFXGameContentDLC_PRO_Pepper01.SFXGameEffect_Gear_Pepper01Helmet
DLC_PRO_Pepper01
Dr.Pepper Promotion
[ Recon Hood ]
+5% Weapon damage
SFXGameContentDLC_PRO_Pepper02.SFXGameEffect_Gear_Pepper02Helmet
DLC_PRO_Pepper02
Dr.Pepper Promotion
[ Sentry Interface ]
+5% Shields
SFXGameContentDLC_PRO_Gulp01.SFXGameEffect_Gear_GulpHelmet
DLC_PRO_Gulp01
Dr.Pepper Promotion
[ Archon Visor ]
+5% Power recharge speed
SFXGameContentDLC_MCR_05.SFXGameEffect_Gear_MCR_05
DLC_MCR_03
Equalizer Pack
[ Capacitor Helmet ]
-10% Shield regeneration delay
SFXGameContentDLC_MCR_03.SFXGameEffect_Gear_MCR_03
DLC_MCR_03
Equalizer Pack
{ DLC SET - FullBodyAppearances }
[ Blood Dragon Armor ]
+15% Power damage
SFXGameContentDLC_PRE_DA.SFXGameEffect_Gear_DA_PowerBonus
+10% Shields
SFXGameContentDLC_PRE_DA.SFXGameEffect_Gear_DA_ShieldBonus
DLC_PRE_DA
Dragon Age: Origins Bonus
[ Cerberus Assault Armor ]
+10% Health
SFXGameDLC_PRE_Cerberus.SFXGameEffect_Gear_CerberusHealthBonus
+10% Shields
SFXGameDLC_PRE_Cerberus.SFXGameEffect_Gear_CerberusShieldBonus
+10% Heavy Weapons ammo capacity
SFXGameDLC_PRE_Cerberus.SFXGameEffect_Gear_CerberusHvyWpnMagazines
DLC_PRE_Cerberus
Cerberus Network
[ Collector Armor ]
+20% Health
SFXGameDLC_PRE_Collectors.SFXGameEffect_Gear_CollectorsHealthBonus
+10% Health regeneration speed
SFXGameDLC_PRE_Collectors.SFXGameEffect_Gear_CollectorsRegenBonus
+10% Sprint speed
SFXGameDLC_PRE_Collectors.SFXGameEffect_Gear_CollectorsStormSpeed
DLC_PRE_Collectors
Collectors' Edition Bonus
[ Inferno Armor ]
+10% Paragon/Renegade bonus
SFXGameDLC_PRE_General.SFXGameEffect_Gear_InfernoNegotiationBonus
+10% Power damage
SFXGameContentDLC_MCR_03.SFXGameEffect_Gear_InfernoPowerDamage_MCR_03
+10% Sprint speed
SFXGameContentDLC_MCR_03.SFXGameEffect_Gear_InfernoStormSpeed_MCR_03
DLC_MCR_03
Pre-Order Bonus/Equalizer Pack
[ Terminus Assault Armor ]
+15% Shields
SFXGameDLC_PRE_Gamestop.SFXGameEffect_Gear_TerminusShieldBonus
+10% All weapons ammo capacity
SFXGameDLC_PRE_Gamestop.SFXGameEffect_Gear_TerminusWpnMagazines
+10% Sprint speed
SFXGameDLC_PRE_Gamestop.SFXGameEffect_Gear_TerminusStormSpeed
DLC_PRE_Gamestop
Pre-Order Bonus
[ Kestrel Armor ]
{ Helmet }
+3% Weapon damage
SFXGameContentDLC_CER_02.SFXGameEffect_Gear_CER02_HelmetWeaponDmgBonus
+5% Headshot damage
SFXGameContentDLC_CER_02.SFXGameEffect_Gear_CER02_HelmetHeadShotBonus
+3% Shields
SFXGameContentDLC_CER_02.SFXGameEffect_Gear_CER02_HelmetShieldBonus
{ Chest }
+5% Weapon damage
SFXGameContentDLC_CER_02.SFXGameEffect_Gear_CER02_TorsoWeaponDmgBonus
+10% Melee damage
SFXGameContentDLC_CER_02.SFXGameEffect_Gear_CER02_TorsoMeleeBonus
+3% Shields
SFXGameContentDLC_CER_02.SFXGameEffect_Gear_CER02_TorsoShieldBonus
{ Shoulders }
+10% Melee damage
SFXGameContentDLC_CER_02.SFXGameEffect_Gear_CER02_ShoulderMeleeBonus
+8% Shields
SFXGameContentDLC_CER_02.SFXGameEffect_Gear_CER02_ShoulderShieldBonus
{ Arms }
+3% Weapon damage
SFXGameContentDLC_CER_02.SFXGameEffect_Gear_CER02_ArmWeaponDmgBonus
+10% Melee damage
SFXGameContentDLC_CER_02.SFXGameEffect_Gear_CER02_ArmMeleeBonus
+3% Shields
SFXGameContentDLC_CER_02.SFXGameEffect_Gear_CER02_ArmShieldBonus
{ Legs }
+8% Shields
SFXGameContentDLC_CER_02.SFXGameEffect_Gear_CER02_LegShieldBonus
+5% Heavy Weapons ammo capacity
SFXGameContentDLC_CER_02.SFXGameEffect_Gear_CER02_LegHvyAmmoBonus
{ Total }
+11% Weapon damage
+5% Headshot damage
+30% Melee damage
+25% Shields
+5% Heavy Weapons ammo capacity
DLC_CER_02
Aegis Pack
[++++++++++++++++++++ Additional info ++++++++++++++++++++]
> Armor stats, health and shields displayed correctly ONLY in combat mode locations - when Shep can wear armor and use weapons;
Mod armor bonuses (GameEffects):
DLC armor sets and helmets - used only base game bonuses - they will always be applied and enabled for any DLC armor;
Base game armor parts - used only base game bonuses combination - DLC bonuses for armor parts not included, because not every person has all ME2 DLC;
Armor locker
[SFXGame.SFXGameModeDefault]
Bindings=( Name='Home', Command='OnlyLoadLevel BioD_Nor_000Cabin Onlyloadlevel BioD_Nor_002CabinKelly
OnTap 2.0 showmenu OnTap 3.0 OpenGUI Personalization' )
[ Home ] - Armor locker menu open button - you'll be able to change armor anytime during game;
Armor stats display information
You can change armor stats and descriptions displayed text, by editing .TLK files:
- All ME2 text strings are stored in TLK files - ME3 Explorer can convert TLK to .xml files - edit them with Notepad++;
- Each ME2 localization has its own BIOGame_AAA.tlk files, where AAA is your language;
* Each armor .TLK files are files stored in:
- base game - BIOGame_INT.tlk (INT - english) - edit .tlk files for your localization;
- DLC - in its corresponded folder;
* Move default .tlk file from folder as backup file;
* ME3 Explorer > ME3 + ME2 TLK Editor > Load TLK file tab > choose folders:
- Current path to TLK file - select file to load from;
- Current path to output text file - select folder where to create .xml file, set any name;
- Start!
* Open converted .xml file with Notepad++ > search for text for armor description that displayed in armor locker >
> use armor Description=
> edit armor description text > save file;
note: maximum characters in armor locker's descriptions are capped, if edited description text is larger - last strings won't be displayed;
* ME3 Explorer > ME3 + ME2 TLK Editor > Create TLK file tab > choose folders:
- Current path to XML file - select your edited file;
- Current path to output TLK file - select folder where to create .TLK file, set exact original .TLK file name;
- Start!
* Place created .TLK file into its corresponded folder > Done!
Change game localization
VOLanguage=INT
TextLanguage=INT
https://pcgamingwiki.com/wiki/Mass_Effect_2#Localizations
[++++++++++++++++++++ Notes ++++++++++++++++++++]
http://masseffect.wikia.com/wiki/Armor_Customization